Surviving and Thriving
@ Harvard T.H. Chan School of Public Health
Context
Past research suggests that healthy behaviors and lifestyles of new firefighters in the U.S. quickly wanes off after graduating from fire academies.
Can technologies like a mobile app be used to help them build a sustainable healthy lifestyle post-academy?
Challenge
Past research suggests that healthy behaviors and lifestyles of new firefighters in the U.S. quickly wanes off after graduating from fire academies.
Can technologies like a mobile app be used to help them build a sustainable healthy lifestyle post-academy?
Solution
A team of researchers at Harvard is studying the effect of a mobile app with gamification mechanisms as a behavioral intervention for new firefighters, and my job was to help them create and test the app.
Process
As a part of an academic study, the design appraoch is slightly different from app development for commercial use, as we measure for different metrics and goals. Accounting for that, I applied principles of human-centric design and worked closely with a PM and team of developers to iteratively design, ship, and test a stand-alone mobile app, balancing user needs, research design, and technical feasibility.
Approach
As a part of an academic study, the design appraoch is slightly different from app development for commercial use, as we measure for different metrics and goals. Accounting for that, I applied principles of human-centric design and worked closely with a PM and team of developers to iteratively design, ship, and test a stand-alone mobile app, balancing user needs, research design, and technical feasibility.
User experience + Study protocol + Technical feasiblityAs a part of an academic study, the design appraoch is slightly different from app development for commercial use, as we measure for different metrics and goals. Accounting for that, I applied principles of human-centric design and worked closely with a PM and team of developers to iteratively design, ship, and test a stand-alone mobile app, balancing user needs, research design, and technical feasibility.
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Deliverables